Guneet Singh Panesar, Muskan Soni, Ayush Vishwakarma, Ankit Vishwakarma, Kashish Sharma and Swapnil Nema
In these times when we are successfully migrating towards Digital Platforms, we are going away from the real physical world. Change is definitely important for evolution but at the same time we should not forget what made us reach this change.Sometimes we really need to cut ourselves and go back from where we began. So we want to bring the same feel and fun back to board games that we had before video games became popular. With this intention, we have shortlisted some of the most famous games in Google Play Store and Apple App Store to bring back the vintage style life to them.Our first approach to this idea is FERROCARRIL; a game which has diverse places, cities and locations of various countries across the globe and how these cities can be connected in a systematic manner by railroads and waterways. This is not only a game but is a progressive study of different cities in various countries spread across different continents. The game not just reflects how we can connect different cities but how we can strategically think about selecting various routes if one of the routes is not available.To maintain the theme of various geographical locations, the surroundings in the game are generated on boards that resemble real world locations.We are creating a search based approach to generating boards and decks of cards for our game Ferrocarril. Our evolutionary algorithm searches for boards that allow for a well shaped game arc and decks that promote an equal distribution of desirability for cities. Our approach creates game content that is specifically designed towards metrics that can affect gameplay in an impactful way.
Physical; Board Game; Progressive; Algorithm; Routes; Geographical Locations; Gameplay